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Atlantic Games Conference

CONFIRMED GUESTS

François Alliot

François Alliot

Creative director and developer

He founded Nerial in 2015 and published Reigns the following year along with Arnaud De Bock. Since then, the studio has grown and created more Reigns (Her Majesty, Game of Thrones with HBO, Beyond, Three Kingdoms) while collaborating with other creatives on unique and strange narrative experiences: Card Shark with Nicolai Troshinsky and Crush House with Nicole He.

Jon Ingold

Jon Ingold

Narrative Director

Jon Ingold is the co-founder and narrative director of Inkle, a multiple-BAFTA-nominated independent developer of narrative games including 80 Days, Heaven’s Vault and, most recently, Expelled! He co-designed the Ink scripting language, and lives in Cambridge, UK.

Lorenzo Redaelli

Lorenzo Redaelli

Videogame and music author

Lorenzo Redaelli, known as EYEGUYS, is a multimedia artist based in Milan. In 2023, they won the Excellence in Narrative award at the IGF for the visual novel MEDITERRANEA INFERNO. Blending music and visual arts, EYEGUYS strives to create hallucinatory and metaphysical worlds that expose the raw essence of the human experience.

Ananda C. Arán

Ananda C. Arán

Concept Artist

Concept artist with a decade of experience working in games, animation, film, VR, and architecture, mostly as a freelancer. She has worked for Axis Studios, Riot Games, and Atomhawk among others.

Alba Calvo

Alba Calvo

Video game translator

Freelance translator who has been dedicated to video game localization for more than a decade, with over 700 titles under her belt. She combines this role with teaching, a doctorate, divulgation in specialized press, and the vice-presidency of the Videoxogo.gal association.

Ana Aboal Beloso

Ana Aboal Beloso

Creative marketing manager at Secret Mode, Sumo Digital

Ana Aboal has been working in the industry since 2014. She started in the press and went through various marketing roles, from social media and community management to marketing production and project management. She has worked for companies such as Electronic Arts and Ubisoft and experienced the launch of the Nintendo Switch during her time working at Nintendo Europe.

Celer Gutiérrez

Celer Gutiérrez

Composer and sound designer

He has been working in video games since 2014, creating music and sound for projects such as: Scarf, A Place for the Unwilling, Sushi for Robots, and Tiny Garden. He is co-founder of Uprising Studios, where he also performs direction and production tasks.

Gius Caminiti

Gius Caminiti

Indie video game developer

He has been making games for 10 years, mostly solo but also in a company as a game programmer and carrying out projects for third parties as a freelancer.

José Raluy

José Raluy

Developer, producer, and development director

More than 25 years of experience in the video game sector. He has worked on titles such as Castlevania, Song of Nunu: A League of Legends Story, or The Invisible Hours. He is currently Engineering Manager at EA Madrid.

Ramón Méndez

Ramón Méndez

Localizer, journalist, writer, and teacher

Ramón Méndez holds a PhD in Video Game Translation and Paratranslation. Since 2003, he has written for various media and participated in more than a thousand games. He has received several awards and nominations. Additionally, he is a professor at the University of Vigo and has several published books.

Ricardo Guzmán Velasco

Ricardo Guzmán Velasco

Tech Lead & Tech coach

Freelance developer who has participated in the technical training of teams for clients as diverse as Activision, Keplerians, or Under the Bed.

Rubén Luna (Rubfish/Rafles)

Rubén Luna (Rubfish/Rafles)

VFX Artist

He has worked on titles such as League of Legends, Go Mecha Ball, Windblown, and more.

Sara Cubelos

Sara Cubelos

Architect and Senior Environment artist

Sara Álvarez Cubelos is a spanish architect and videogame designer with a trajectory that combines architecture and digital design. She obtained her diploma in Superior Technical School of Architecture of A Coruña and has worked in firms like José Ramón Garitaonaindía, Alberto Noguerol and OAU Urbanismo. In 2017, she decided to change her career path towards videogames, joining Gato Salvaje Studio, where she participated in the development of The Waylanders. Since 2021, she's part of Hexworks, studio based in Barcelona, contributing to the development of the environment art in Lords of the Fallen, launched in 2023. Nowadays, she keeps working in new projects of the company.

Xosé M. Rey

Xosé M. Rey

Lawyer specialized in video game law

Lawyer, partner at Datalawyers, with more than 15 years of experience advising video game studios and publishers internationally. Professor in various video game master's programs and project incubators in the sector. He participated, as co-author, in the first video game law treatise, published by Aranzadi in 2023.