CONFIRMED GUESTS

François Alliot
Creative director and developer
He founded Nerial in 2015 and published Reigns the following year along with Arnaud De Bock. Since then, the studio has grown and created more Reigns (Her Majesty, Game of Thrones with HBO, Beyond, Three Kingdoms) while collaborating with other creatives on unique and strange narrative experiences: Card Shark with Nicolai Troshinsky and Crush House with Nicole He.

Jon Ingold
Narrative Director
Jon Ingold is the co-founder and narrative director of Inkle, a multiple-BAFTA-nominated independent developer of narrative games including 80 Days, Heaven’s Vault and, most recently, Expelled! He co-designed the Ink scripting language, and lives in Cambridge, UK.

Lorenzo Redaelli
Videogame and music author
Lorenzo Redaelli, known as EYEGUYS, is a multimedia artist based in Milan. In 2023, they won the Excellence in Narrative award at the IGF for the visual novel MEDITERRANEA INFERNO. Blending music and visual arts, EYEGUYS strives to create hallucinatory and metaphysical worlds that expose the raw essence of the human experience.

Ananda C. Arán
Concept Artist
Concept artist with a decade of experience working in games, animation, film, VR, and architecture, mostly as a freelancer. She has worked for Axis Studios, Riot Games, and Atomhawk among others.

Alba Calvo
Video game translator
Freelance translator who has been dedicated to video game localization for more than a decade, with over 700 titles under her belt. She combines this role with teaching, a doctorate, divulgation in specialized press, and the vice-presidency of the Videoxogo.gal association.

Ana Aboal Beloso
Creative marketing manager at Secret Mode, Sumo Digital
Ana Aboal has been working in the industry since 2014. She started in the press and went through various marketing roles, from social media and community management to marketing production and project management. She has worked for companies such as Electronic Arts and Ubisoft and experienced the launch of the Nintendo Switch during her time working at Nintendo Europe.

Celer Gutiérrez
Composer and sound designer
He has been working in video games since 2014, creating music and sound for projects such as: Scarf, A Place for the Unwilling, Sushi for Robots, and Tiny Garden. He is co-founder of Uprising Studios, where he also performs direction and production tasks.

Gius Caminiti
Indie video game developer
He has been making games for 10 years, mostly solo but also in a company as a game programmer and carrying out projects for third parties as a freelancer.

José Raluy
Developer, producer, and development director
More than 25 years of experience in the video game sector. He has worked on titles such as Castlevania, Song of Nunu: A League of Legends Story, or The Invisible Hours. He is currently Engineering Manager at EA Madrid.

Ramón Méndez
Localizer, journalist, writer, and teacher
Ramón Méndez holds a PhD in Video Game Translation and Paratranslation. Since 2003, he has written for various media and participated in more than a thousand games. He has received several awards and nominations. Additionally, he is a professor at the University of Vigo and has several published books.

Ricardo Guzmán Velasco
Tech Lead & Tech coach
Freelance developer who has participated in the technical training of teams for clients as diverse as Activision, Keplerians, or Under the Bed.

Rubén Luna (Rubfish/Rafles)
VFX Artist
He has worked on titles such as League of Legends, Go Mecha Ball, Windblown, and more.

Sara Cubelos
Architect and Senior Environment artist
Sara Álvarez Cubelos is a spanish architect and videogame designer with a trajectory that combines architecture and digital design. She obtained her diploma in Superior Technical School of Architecture of A Coruña and has worked in firms like José Ramón Garitaonaindía, Alberto Noguerol and OAU Urbanismo. In 2017, she decided to change her career path towards videogames, joining Gato Salvaje Studio, where she participated in the development of The Waylanders. Since 2021, she's part of Hexworks, studio based in Barcelona, contributing to the development of the environment art in Lords of the Fallen, launched in 2023. Nowadays, she keeps working in new projects of the company.

Xosé M. Rey
Lawyer specialized in video game law
Lawyer, partner at Datalawyers, with more than 15 years of experience advising video game studios and publishers internationally. Professor in various video game master's programs and project incubators in the sector. He participated, as co-author, in the first video game law treatise, published by Aranzadi in 2023.