FREQUENTLY ASKED QUESTIONS
What is Atlantic Games Conference?
Atlantic Games Conference is a professional event of talks and networking oriented to the video game development sector. With the clear intention of becoming a reference event in Galicia, Atlantic Games Conference seeks to contribute to the consolidation of the local developer community and be a meeting point where they can get to know each other and share ideas with developers, creators, and enthusiasts from all over the peninsula. This first edition will focus on offering talks by top-level professionals, showcasing the excellent work of professionals from both Galicia and the rest of the peninsula and Europe. Atlantic Games Conference is organized by Carballo Town Hall and directed and produced by Sara Pérez Lantes and the development studio Ao Norte.
When and where is it?
April 4 and 5 at the Fórum building in Carballo, A Coruña
How do I get to Carballo?
There are Arriva buses from A Coruña, the schedule is available on the Arriva website. From Santiago there's also buses with less frequence, the schedule can be checked at the Public Transport of Galicia webpage. More information on the transport section. We will soon publish information on our social networks about a free bus for attendees from Santiago de Compostela, chartered by the organization.
Who is this event aimed at?
Mainly professionals and video game development students. However, the access is open so any fan of videogames can come to get to know the industry.
How can I get the tickets to access the talks?
Through Eventbrite, in the link on the Tickets section starting Tuesday 25th February at 13:30 (Spain time).
Is the entry free?
Yes, the entry is free! Entry to the stands area will be free. Access to the talks will also be free, but it will be necessary to present a ticket for capacity control.
Are there activities besides the talks?
Yes! They will be announced soon on our social networks.
Is the event site accessible?
Yes, the building is adapted, but if you have specific questions about accessibility, you can contact us.